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Tasers vs Zombies

Overview

An interactive 360° training experience reimagined as a playful VR showcase for new TASER hardware. Originally developed as an immersive police training simulator, the project evolved into a gamified demo produced across studios in the U.S. and Poland.

I coordinated multi-team development in Unity, overseeing gameplay integration, remote pipelines, and creative adaptation from live-action footage to interactive VR.

Date

2022 – 2024

Categories

Unity

VR

Compliance

Project Management

Tasers vs Zombies

Overview

An interactive 360° training experience reimagined as a playful VR showcase for new TASER hardware. Originally developed as an immersive police training simulator, the project evolved into a gamified demo produced across studios in the U.S. and Poland.

I coordinated multi-team development in Unity, overseeing gameplay integration, remote pipelines, and creative adaptation from live-action footage to interactive VR.

Date

2022 – 2024

Categories

Unity

VR

Compliance

Project Management

Tasers vs Zombies

Overview

An interactive 360° training experience reimagined as a playful VR showcase for new TASER hardware. Originally developed as an immersive police training simulator, the project evolved into a gamified demo produced across studios in the U.S. and Poland.

I coordinated multi-team development in Unity, overseeing gameplay integration, remote pipelines, and creative adaptation from live-action footage to interactive VR.

Date

2022 – 2024

Categories

Unity

VR

Compliance

Project Management

Supercharge your next project by working together.

© 2025 All right reserved

Supercharge your next project by working together.

© 2025 All right reserved

Supercharge your next project by working together.

© 2025 All right reserved